The Three Cities

Moonmere

The imperial academy, saved on the night by a hundred yards of water. Moonmere sits on an island off the south coast at the end of a long causeway, and its scholars are the only people who can read the empire’s records. Ask its court a plain question and you will get a careful answer, with footnotes.

  • City
  • Moonmere
  • Safe ground

Roads out

  1. The North CausewayThe Moonmere ShoresField · Lv 1–10

Merchants4

Outfitter QuillThe Causeway Road48 wares
Sundries-Keeper AdaThe Causeway Road11 wares
Innkeeper RueThe Shelf Inn4 wares
Under-Bursar Odile VellumThe Bursar's Office2 wares

Services

  • Auction houseThe Auction HouseBrokers: Sennet, Quaile, Fenwright, Corbel. The same market in all three cities; the courts tax every sale.
  • InnThe Shelf InnInnkeeper Rue keeps the rooms and sells supplies for the road.
  • Change jobThe Mending CollegeProctor Elm will change your job here.

Landmarks

  1. The Causeway Landing
  2. The Observatory
  3. The Mending College
  4. The Burned Shelf
  5. The Harbour
  6. The Returns Desk

Arrives from